CafeGenie Intro

Mystery Run

An augmented reality fitness game

My Role

  • This project is completed with a team of 5 members.
  • Performed user research in a team and was lead Interaction Designer.
  • Wireframes and Visual design created using Adobe Illustrator.
  • Interaction created using InvisionApp.
User Research

Discovering Needs & Goals

UserResearch Questions UserResearch Questions UserResearch Questions

Formative User Research

What did I do?

Several User Interviews

Questions asked about mental and physical fitness

Qualitative Analysis

Workflow & Information Flow Modeling

Technical Report Writing

Competitive Analysis

Competitve Analysis

What did I find ?

Limitation in existing products

Inspirational design ideas

Overall User Experience

Usability Standards

Research Insights

Inception Icon
  • People cared about their mental & physical fitness.
  • People are lazy to pursue to be fitness because they find it boring.
Design Icon
  • I aimed to motivate people by involving entertainment.
  • There is lack of innovative mystery game for mobile platform.
Scoping & Refining

Rendering User Needs

sketch sketch sketch sketch sketch sketch


What did I find?

Sketching helped visualize the site flow.

After few iterations I narrowed the scope to the most basic needs.

Wireframe Wireframe Wireframe Wireframe Wireframe Wireframe


What did I find?

Clarification on app features.

It helped me push usability to the forefront.

Concrete site map was finalized.

Presenting Mystery Run

  • Augmented reality game to motivate fitness.
  • Solve riddles to unlock next checkpoints.
  • Finish the last checkpoint and win a prize.

UX Gofer
All works
Fruit Fairies